In development. Steam (Windows PC) is the main platform, PlayStation 5 is planned, Xbox Series X|S is coming soon, and the Epic Games Store is coming soon.
Ground level · 0.0 m · title key art; in-game captures below
One load, start to finish. The dirt you lift is the dirt you carry: it's never created or destroyed on the way.
1 load · 6 steps 0 m³ created 0 m³ lost
Step 1
Dig in
The bucket bites and the ground gives.
Step 2
Lift it out
Terrain comes away by the bucketful.
Step 3
Load the truck
Sand heaps and settles in the bed.
Step 4
Haul it
Trucks drive the load across the island.
Step 5
Dump it
Tip at your marker and watch it pour.
Step 6
It stays
The pile is still there when you come back.
Play the whole sequenceCaptured in-game from a development build.
Big machines, ready to work
Climb in and feel the weight. Every machine digs, pushes or hauls real dirt, and bigger sizes unlock as you work.
Excavator
Dig it, swing it, load it
The heart of the dig. Cut trenches, scoop heaps and load trucks from the cab or a chase camera.
4 sizes to unlock
The heart of the dig. Cut trenches, scoop heaps and load trucks from the cab or a chase camera.
How much assistance?
Easy enough for kids, deep enough for operators. Pick how much the game helps you. You can change these settings anytime.
More helpFull control
Heavy
The most help
Gentle, slower controls. The machine plans your scoops and loads the truck for you.
Medium
Relaxed play
Click to scoop, click again to dump. The trucks drive themselves. You aim over the truck.
Light
A little help
You drive the trucks. The camera follows your dump. You run the dozer blade.
None
Experienced players
Full control of boom, stick and bucket. No help.
Custom
Pick which helps are on and which are off. Every screen works with a controller as well as keyboard and mouse, and the button prompts match the device you're holding.
Machines are in-engine renders from the game's assistance screen. The bar under each level shows how much control you take on.
Places to dig
Start on a sandy island that's different every time, or try every soil on its own test site. More worlds are planned.
In current build
Sand Island
Dunes, quarry pits, a pond, rocks and plants. Every new world is a different island.
In current build
Test Sandbox
A big open sandbox of loose natural sand. Dig, pile and shape it however you like.
In current build
Soil Test Sites
Dirt, clay, gravel, fluffy snow and snowman snow, each with banks, ramps and room to trench.
Sand
Dirt
Clay
Gravel
Fluffy snow
Snowman snow
Planned worlds
Concept artPlanned
Forest
Wooded hills with mixed soils.
Concept artPlanned
Quarry
Rock faces, gravel benches and haul roads.
Concept artPlanned
Flatlands
Open grassland with room for very large builds.
You never know what's underground
Digging isn't only about moving dirt. Hidden objects, forgotten toys, old tools and unusual discoveries can become part of your collection.
39 finds to collect, from shells near the surface to one legendary find per island below 4.5 m. Every find is earned by digging. Nothing is bought, and finds have no real-world value.
In-game: the Discovery Found card
Common 0.4–1.5 m
Uncommon 1.5–3.5 m
Rare 3.5–6 m
0 m1 m2 m3 m4 m5 m6 m
Finds are studio renders of the models the game uses. Models under CC BY 4.0: Rubber duck by Ryan King Art, Snail shell by matousekfoto, Broken bone by matousekfoto, Ammonite by matousekfoto, Mouflon skull by Zygomir, Anchor by plaggy, Horse skull by matousekfoto.
In development. Steam (Windows PC) is the main platform, PlayStation 5 is planned, Xbox Series X|S is coming soon, and the Epic Games Store is coming soon.